Update main.lua
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main.lua
2
main.lua
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@ -42,6 +42,7 @@ function Main:Init()
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o.playerServerId = GetPlayerServerId(o.playerId)
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o:Thread1()
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else
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if Config.ClientLazyLoad then
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o.ClientImpls = {}
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for k, v in pairs(Config.EnableModules) do
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if v then
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@ -60,6 +61,7 @@ function Main:Init()
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return o.ClientImpls[implName]
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end)
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end
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end
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o:Exports()
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o:RegisterCommands()
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o:RegisterEvents()
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